source: trunk/lib/range_list.c @ 115

Last change on this file since 115 was 113, checked in by tim, 17 years ago

fixed some VK record parsing bugs

added more strict checking on unallocated ranges

File size: 7.9 KB
RevLine 
[98]1/*
2 * Copyright (C) 2008 Timothy D. Morgan
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3 of the License.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 
16 *
17 * $Id: $
18 */
19
[99]20#include <stdio.h>
[98]21#include <math.h>
22#include "../include/range_list.h"
23
24
25/*******************/
26/* Private symbols */
27/*******************/
28#define RANGE_LIST_ALLOC_SIZE 256
29
[111]30#if 0
[99]31static void range_list_print(const range_list* rl)
32{
33  uint32_t i;
34  for(i=0; i<rl->size; i++)
35    fprintf(stderr, " %d=%p,%d,%d,%p", i, (void*)rl->elements[i],
36            rl->elements[i]->offset, rl->elements[i]->length,
37            rl->elements[i]->data);
38  fprintf(stderr, "\n");
39}
[111]40#endif
[99]41
[98]42/*
43 * Inserts elem into rl at the specified index and updates rl->size.
44 * Memory reallocation of rl->elements is handled when necessary, and
45 * rl->elem_alloced is updated in this case..  Returns false if memory
46 * could not be allocated. 
47 */
48static bool range_list_insert(range_list* rl, range_list_element* elem, uint32_t index)
49{
50  uint32_t i;
51  range_list_element** tmp;
52
53  if(rl->size == rl->elem_alloced)
54  {
[99]55    tmp = (range_list_element**)realloc(rl->elements, 
56                                        (rl->elem_alloced+RANGE_LIST_ALLOC_SIZE)
57                                        * sizeof(range_list_element*));
[98]58    if(tmp == NULL)
59      return false;
60    rl->elements = tmp;
61    rl->elem_alloced += RANGE_LIST_ALLOC_SIZE;
62  }
63
64  /* Do the shuffle to the right. */
65  for(i=rl->size; i > index; i--)
66    rl->elements[i] = rl->elements[i-1];
67  rl->elements[index] = elem;
68
69  rl->size++;
70  return true;
71}
72
73/*
74 * Finds the element with the closest offset to that provided, such that
75 * the element's offset <= the provided offset.  If no such element
76 * exists, this returns -1 which indicates that the provided offset
77 * appears before all elements.
78 */
79static int32_t range_list_find_previous(const range_list* rl, uint32_t offset)
80{
81  uint32_t h_idx, l_idx, cur_idx;
82  uint32_t h_val, l_val;
83  range_list_element* cur_elem;
84
85  if((rl->size == 0) || (offset < rl->elements[0]->offset))
86    return -1;
87
88  if(offset >= rl->elements[rl->size-1]->offset)
89    return rl->size-1;
90
91  h_idx = rl->size-1;
92  l_idx = 0;
93  while(h_idx != l_idx)
94  {
95    h_val = rl->elements[h_idx]->offset + rl->elements[h_idx]->length;
96    l_val = rl->elements[l_idx]->offset;
97    /* Make an educated guess as to the "middle" index based on the
98     * ratios of the offset and high/low values.
99     */
100    cur_idx = (uint32_t)ceil((((double)offset-l_val)/(h_val-l_val))*(h_idx-l_idx));
101    if(cur_idx > h_idx)
102      cur_idx = h_idx;
103    if(cur_idx < l_idx)
104      cur_idx = l_idx;
105    cur_elem = rl->elements[cur_idx];
106
[99]107    if((offset >= cur_elem->offset) && (offset < rl->elements[cur_idx+1]->offset))
[98]108      return cur_idx;
109   
110    if(offset < cur_elem->offset)
111      h_idx = cur_idx-1;
112    else
113      l_idx = cur_idx+1;
114  }
115
116  return h_idx;
117}
118
119
120/******************/
121/* Public symbols */
122/******************/
123range_list* range_list_new()
124{
125  range_list* rl;
126
127  rl = (range_list*)malloc(sizeof(range_list*));
128  if(rl == NULL)
129    return NULL;
130
131  rl->elements = (range_list_element**)malloc(sizeof(range_list_element*)
132                                              * RANGE_LIST_ALLOC_SIZE);
[99]133
[98]134  if(rl->elements == NULL)
135  {
136    free(rl);
137    return NULL;
138  }
139
140  rl->elem_alloced = RANGE_LIST_ALLOC_SIZE;
141  rl->size = 0;
142
143  return rl;
144}
145
146
147void range_list_free(range_list* rl)
148{
149  uint32_t i;
[106]150
151  if(rl == NULL)
152    return;
153
[98]154  for(i=0; i < rl->size; i++)
155    free(rl->elements[i]);
156
157  free(rl->elements);
158  free(rl);
159}
160
161
162uint32_t range_list_size(const range_list* rl)
163{
164  return rl->size;
165}
166
167
168
169bool range_list_add(range_list* rl, uint32_t offset, uint32_t length, void* data)
170{
171  uint32_t insert_index;
172  range_list_element* elem;
173  range_list_element* prev_elem;
[99]174  /*fprintf(stderr, "DEBUG: rl->size=%d\n", rl->size);*/
[98]175  /* Sorry, limited to 2**31-1 elements. */
176  if(rl->size >= 0x7FFFFFFF)
177    return false;
178
179  /* 0-length ranges aren't allowed. */
180  if(length == 0)
181    return false;
182 
183  /* Check for integer overflows */
184  if((uint32_t)(offset+length) < offset || (uint32_t)(offset+length) < length)
185    return false;
186
187  /* Find insertion point and validate there are no overlaps */
188  insert_index = range_list_find_previous(rl, offset)+1;
189 
190  /* Does the previous element overlap with this one? */
191  if(insert_index > 0)
192  {
193    prev_elem = rl->elements[insert_index-1];
194    if(offset < prev_elem->length + prev_elem->offset)
195      return false;
196  }
197
198  /* Does this new element overlap with the next one? */
199  if((insert_index+1 < rl->size) 
200     && (offset+length > rl->elements[insert_index+1]->offset))
201    return false;
202
203  elem = (range_list_element*)malloc(sizeof(range_list_element));
204  if(elem == NULL)
205    return false;
206  elem->offset = offset;
207  elem->length = length;
208  elem->data = data;
209 
210  if(!range_list_insert(rl, elem, insert_index))
211  {
212    free(elem);
213    return false;
214  }
215
216  return true;
217}
218
219
220bool range_list_remove(range_list* rl, uint32_t index)
221{
222  uint32_t i;
223  range_list_element** tmp;
224
225  if(index >= rl->size)
226    return false;
227
228  free(rl->elements[index]);
229
230  /* Do the shuffle to the left. */
231  for(i=index; i < (rl->size-1); i++)
232    rl->elements[i] = rl->elements[i+1];
233  rl->elements[rl->size-1] = NULL;
234  rl->size--;
235
236  /* Try to keep memory usage down */
[100]237  if(rl->size + 2 * RANGE_LIST_ALLOC_SIZE  < rl->elem_alloced)
[98]238  {
239    tmp = (range_list_element**)realloc(rl->elements, 
[99]240                                        (rl->elem_alloced-2*RANGE_LIST_ALLOC_SIZE)
241                                        * sizeof(range_list_element*));
[98]242    if(tmp != NULL)
243    {
244      rl->elements = tmp;
245      rl->elem_alloced -= 2*RANGE_LIST_ALLOC_SIZE;
246    }
247  }
248
249  return true;
250}
251
252
253const range_list_element* range_list_get(const range_list* rl, uint32_t index)
254{
255  if(index >= rl->size)
256    return NULL;
257
258  return rl->elements[index];
259}
260
261
262int32_t range_list_find(const range_list* rl, uint32_t offset)
263{
264  uint32_t prev_idx;
265  range_list_element* elem;
266
267  if((offset < rl->elements[0]->offset)
268     || (offset > rl->elements[rl->size-1]->offset
269         + rl->elements[rl->size-1]->length))
270    return -1;
271
272  prev_idx = range_list_find_previous(rl, offset);
273  elem = rl->elements[prev_idx];
274  if(offset < elem->offset+elem->length)
275    return prev_idx;
276
277  return -2;
278}
279
280
281void* range_list_find_data(const range_list* rl, uint32_t offset)
282{
283  int32_t index = range_list_find(rl, offset);
284  if(index < 0)
285    return NULL;
286
287  return rl->elements[index]->data;
288}
289
290
291bool range_list_split_element(range_list* rl, uint32_t index, uint32_t offset)
292{
293  range_list_element* cur_elem;
294  range_list_element* new_elem;
295
296  if(index >= rl->size)
297    return false;
298
299  cur_elem = rl->elements[index];
300  if((offset <= cur_elem->offset) 
301     || (offset >= cur_elem->offset+cur_elem->length))
302    return false;
303
304  new_elem = (range_list_element*)malloc(sizeof(range_list_element));
305  if(new_elem == NULL)
306    return false;
307 
308  new_elem->offset = offset;
309  new_elem->length = cur_elem->offset + cur_elem->length - offset;
310  new_elem->data = cur_elem->data;
311 
312  if(!range_list_insert(rl, new_elem, index+1))
313  {
314    free(new_elem);
315    return false;
316  }
317
318  cur_elem->length = new_elem->offset - cur_elem->offset;
319
320  return true;
321}
[113]322
323
324bool range_list_has_range(range_list* rl, uint32_t start, uint32_t length)
325{
326  int32_t idx1, idx2;
327
328  idx1 = range_list_find(rl, start);
329  if(idx1 < 0)
330    return false;
331
332  idx2 = range_list_find(rl, start+length);
333  if(idx2 < 0)
334    return false;
335
336  if(idx1 == idx2)
337    return true;
338
339  while(idx1 != idx2)
340  {
341    if(rl->elements[idx1]->offset + rl->elements[idx1]->length
342       != rl->elements[idx1+1]->offset)
343      return false;
344    idx1++;
345  }
346
347  return true;
348}
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